Style and Tone
Equality and Themes
Sample Characters
How To Turnsheet
All games run by the Oxford University Role-Playing Games Society are subject to the Conduct and Acceptable Themes Policy which can be found on the OURPGSoc website. It is expected that all GMs and players will be familiar with this policy when playing Tempest.
Surviving on a deserted island is unlikely to be a pleasant experience. The overall tone of much of this game is expected to be intensely melancholic, with significant emotional highs and lows - stress is a major part of the game and darker themes abound. We recognise that this system won't be for everyone.
However, it isn't the GM team's wish to make players feel uncomfortable if they don't want to. Below, you'll find a list of potentially upsettling topics which you may encounter in the game. Please feel free to let us know any topic (including those listed below) that you would prefer to avoid - while we can't guarantee you won't be exposed to such themes (especially where other players are involved), we will do our best to limit your exposure to them as much as possible.
These topics will be present in the game to some degree. It is likely that your character will be directly exposed to several of them, and you will hear about more second hand. It is expected that you treat these subjects in an appropriate manner.
These topics must not be mentioned, even in backstory, by either the players or the GMs.
Under Section 4.4 of the CAT Policy, anyone has the right to request to be kept apart from another person, as far as is possible. The GM Team have given this some consideration. With a playerbase as small as this one, we do not believe that it will be feasible to keep players apart in session or in turnsheet actions; this will therefore be a necessary consideration when allocating player slots. Any decisions made as a result will follow consultation with the Oxford University Roleplaying Game Society Committee.
We wish to emphasise that no blame will be attributed to either side on this basis; furthermore, as with any instance in which a person is unable to secure a player slot, we suggest that anyone unable to play may wish to check out Redemption, the other Society Game running this term.
If you wish to avoid contact with any player or potential player, or if you have any questions about this, please let the GM team know as soon as possible - before or during character generation, or during the course of the game.